- Emoji Behavior Chart: Create a chart with different emojis representing various behaviors. Each student can have their own clip or magnet with their name on it, and they move it to the appropriate emoji based on their behavior throughout the day.
- Behavior Bingo: Create a bingo card with different positive behavioral expectations in each square. Each time a student displays a behavior that aligns with a square, they can mark it off. The first student to get a line or complete the card wins a reward.
- Behavior Bracelets: Give students different colored bracelets to wear based on their behavior. For example, a green bracelet can symbolize good behavior, while a red bracelet represents a need for improvement. This allows for a visual cue and can promote self-awareness.
- Behavior Journals: Have students reflect on their behavior each day in a journal. They can write about specific incidents or areas they would like to improve. This helps students develop self-reflection and ownership of their actions.
- Class Points System: Implement a points system where students earn points for positive behavior and lose points for negative behavior. These points can be tallied up each week or month, and students can earn rewards based on their total points.
- Digital Behavior Tracker: Use a digital tool or app that allows students to log their behavior throughout the day. They can input their behavior, and it can be tracked over time. This allows for easy analysis and monitoring of behavior patterns.
- Mystery Motivators: Create a jar of mystery motivators with different rewards or privileges written on slips of paper. Whenever students display positive behavior, they can choose a slip from the jar for a surprise reward.
- Behavior Reflection Sheets: Develop behavior reflection sheets for students to complete after incidents or disruptions. These sheets help students think about their behavior, the impact it had on others, and steps they can take to make better choices in the future.
- Class Behavior Tracker: Create a visual tracker, such as a thermometer or a rocket, to represent the class’s overall behavior. Each time the class collectively displays positive behavior, the tracker moves up, and vice versa. This encourages teamwork and peer accountability.
10. Behavior Contracts: Work with individual students to create behavior contracts. These contracts outline specific behavior expectations and the consequences or rewards associated with meeting or failing to meet those expectations. This promotes accountability and goal setting.