The Edvocate’s 2018 EdTech 20: A Ranking of 20 Global Edtech Influencers

Who are the biggest edtech influencers in the world? The Edvocate editorial team has exhaustively researched the movers and shakers of edtech and selected 20 global influencers. To frame our methodology, we decided to define edtech influencer broadly. On this list, you will find administrators, bloggers, journalists, policymakers, researchers, innovators, businessmen, activists, etc. who are transforming the edtech space as we know it.

The influencers that we chose are all active in the area of edtech, doing something influential in 2018, well-known throughout the edtech landscape, and making an impact globally. We are excited to witness how these influencers continue to change the world this year, and we are anxious to see who will stand on the shoulders of these giants, and as a result, make our list next year. Without further ado, here is The Edvocate’s 2018 EdTech 20: A Ranking of 20 Global Edtech Influencers.

 

1. Nathaniel A. Davis

CEO and Chairman of the Board of Directors at K12

What His Current Focus Is: Mr. Davis is the CEO of K12, a technology-based education company and leading provider of online curriculum and school programs for students in pre-K through high school. As CEO and Chairman, he focuses on strengthening the K12 organization, its operations, and its academic programs. He is the person responsible for K12’s meteoric rise over the last decade.

How He’s Transforming the EdTech Space: Under his helm, K12 is driving innovation and advancing the quality of education by delivering state-of-the-art, digital learning platforms and technology to students and school districts across the globe. K12’s curriculum serves over 2,000 schools and school districts and has delivered millions of courses over the past decade. K12 is a company of educators providing online and blended education solutions to charter schools, public school districts, private schools, and directly to families. The K12 program is offered through more than 70 partner public schools and school districts and public and private schools serving students in all 50 states and more than 100 countries.

What His Background Is: Mr. Davis received an MBA from the Wharton School of the University of Pennsylvania, an MS in Engineering Computer Science at the Moore School of the University of Pennsylvania, and a BS in Engineering from Stevens Institute of Technology.

What May Surprise You About Him: With a personal passion for serving children and helping them achieve higher levels of success, Mr. Davis founded the JANDT Foundation to aid minority children in attending private and parochial schools in the Washington, DC area.

Twitter: @K12bloggED

Email: N/A

 

2. Sal Khan

Founder and Executive Director of Khan Academy

What His Current Focus Is: Sal Kahn is an American educator who has founded both an online education platform called the Khan Academy, as well as a physical school, the Khan Lab School.  The Khan Academy is a free service that offers over 6500 video lessons on a range of topics and subjects, through primarily focused on math and science. The Khan Academy’s YouTube page has more than 2.9 million subscribers.

How He’s Transforming the EdTech Space: Khan’s goal is to reach as many students as possible, regardless of resources, and so his mission is to make his lessons accessible and free.  Kahn’s videos, therefore, have become vital educational resources for rural African and Asian students.

What His Background Is:  Kahn graduated from MIT with a Bachelor’s of Science in math, electrical engineering, and computer sciences; he then earned an MBA from Harvard.  Kahn worked hedge fund analyst.  As his online tutoring and education videos gained popularity, he quit his hedge fund position in 2009 to shift his focus to crafting and developing his online education endeavors.

What May Surprise You About Him: The Khan Academy began as a way for Kahn to tutor his cousin long-distance.

Twitter: @khanacademy

Email: skhan@khanacademy.org

 

3. Mike Tholfsen

Principal Product Manager on the #MicrosoftEDU Team

What His Current Focus Is: Mike Tholfsen is the Principal Product Manager on the Microsoft Education team. He mainly focuses on OneNote Class and Staff Notebooks, Learning Tools and Microsoft Teams. He has spent over 20 years at Microsoft, helping to shape their education division. Mike works with educators and pupils from all over the world to create products that improve student outcomes. He works tirelessly to promote Microsoft Education and their products. This has resulted in an increased share of the edtech market for Microsoft.

How He’s Transforming the EdTech Space: Mike is transforming the edtech space by creating products that 1. Help teachers maximize their productivity; 2. Level the playing field for students from minority groups and those that have special needs; and lastly 3. Take advantage of the power and promise of personalized learning and artificial intelligence.

What His Background Is: Mike has a B.S. in Information Systems from the University of Washington. Although he does not have a background in education, he has worked hard to come up to speed. He has a firm grasp on the intersection of education and technology, as evidenced by the wonderful products that have been released under his watch.

What May Surprise You About Him: Mike’s favorite book is The Fourth Turning, by William Strauss and Neil Howe.

Twitter: @mtholfsen

Email: michtho@microsoft.com

 

4. Anant Agarwal

Founder and CEO of edX

What His Current Focus Is: Professor Anant Agarwal is currently a professor of Electrical Engineering and Computer Science at the Massachusetts Institute of Technology.  He is also one of the founders and the CEO of edX, a MOOC (massive online open course forum) and non-profit organization.  He created and taught the first edX course – one on circuits and electronics – which boasts an enrollment of over 155,000 students from over 160 countries across the world.  In addition to his work at MIT and on edX, Anant hacks on an online circuit’s lab called WebSim in his free time.

How He’s Transforming the EdTech Space: Anant has long been an outspoken advocate of MOOCs, which strive to make education accessible to learners at low or no cost, worldwide.  edX draws courses from the nation’s – and the world’s – leading educational institutions.  They offer many free courses, and students can choose to pay a fee for a certificate.  These fees help continue to fund free classes.

What His Background Is: Anant was born in Mangalore, India in 1959.  He studied at St. Aloysius Mangalore, the Indian Institute of Technology Madras, and received his Ph.D. in Electrical Engineering from Stanford University.  In addition to edX, Anant has worked on various engineering and computer technology endeavors including Sparcle, Alewife, Virtual Wires, LOUD, Oxygen, and Fugu.

What May Surprise You About Him: According to an interview on Life Hacker, Anant admits to having dabbled in standup comedy in college.  He finds humor to be an essential quality of a strong leader.

Twitter: @agarwaledu

Email: agarwal@edx.org

 

5. Daniel Hamburger

CEO of Renaissance

What His Current Focus Is: Daniel is focused on building an organization that delivers powerful student growth data and insights. He believes actionable data is key to personalized learning, and this data is at the heart of Renaissance solutions. Educators can use assessments to understand what each student has mastered, and then place students into the right level of instructional curriculum. Renaissance is also increasing equity and access through its recent acquisition of myON, a provider of digital literacy solutions. By adding myON, Renaissance provides students with unlimited access to more than 13,000 digital books.

How He’s Transforming the EdTech Space: Daniel and team have launched Renaissance Flow 360, a solution that drives personalized learning by bridging assessment to instruction. It improves learning outcomes for every student, and provides centralized data on student mastery across multiple educational resources, including the top educational vendors.

What His Background Is: Daniel has nearly 20 years of experience in education. Prior to joining Renaissance in 2017, he was CEO of Adtalem Global Education (formerly DeVry Education), a global provider of educational services. He led Adtalem from 2006 through 2016 and drove its transformation from a domestic, single university to an industry-leading institution serving students around the world and across multiple disciplines.

What May Surprise You About Him: Daniel was brought up in a family that highly valued education, especially varied educational experiences. In fact, their rule was, “You can go to any college you want, as long as it’s Michigan.”

LinkedIn: https://www.linkedin.com/in/dmhamburger18/ 

Email: Daniel.Hamburger@renaissance.com

 

6. Bill Latham

CEO, MeTEOR Education

What His Current Focus Is: Bill Latham is CEO and senior program designer at MeTEOR Education, a company that inspires and supports communities and their students in creating transformational learning experiences. Focused on the strong interplay between pedagogy and support spaces, Latham is a leading global advocate for the constant, consistent support of best-practice instruction through living classroom environments. He and his team’s designs have led to measurable increases in basic literacy, collaborative learning, and complexity of student tasks at all grade levels. Latham is connected with leading global researchers and academics in the field, employing the latest best practice findings as he leads design work for classrooms, school buildings, and broader school systems.

How He’s Transforming the EdTech Space: Bill is a leader in the design and implementation of holistic, high-impact learning experiences and environments, he has consulted with schools, districts, and governmental agencies across the Western Hemisphere on the design, outfitting and implementation of classroom and school environments aligned to critical learning priorities for more than 15 years. He and his team have directly served more than 1,000 schools in the United States alone. Latham is an architect of the human engagement by design methodology. He focuses on the integration of foundational engagement frameworks, technology, furnishings, and space to drive specific-learning 21st Century college and career-ready outcomes. He is the co-author of the book Humanizing the Education Machine: How to Create Schools That Turn Disengaged Kids Into Inspired Learners (Wiley; November 7, 2016).

What His Background Is: Bill holds a B.S. degree in Chemistry and an MBA from the University of Florida.

What May Surprise You About Him: He is active in martial arts and competes at a national level.

Twitter: @BillLatham3

Email: BLatham@meteoreducation.com

 

7. Arne Bergby

CEO of itslearning

His Current Focus: Arne joined itslearning in 2004. Passionate about education and helping students and teachers succeed, he has led itslearning to be Europe’s largest provider of educational learning platforms. As CEO, his focus is on making the student-centered teaching and learning platform the ideal one stop shop for creating and delivering courses and assessments, managing standards-aligned content, enabling communication and collaboration for teachers, parents and students, and more.

Put another way, itslearning strives to remain at the heart of education. Under Arne’s leadership  itslearning continues to gain market share in the United States as it partners with Houston (TX) Independent School District, Forsyth County (GA) Schools, Fort Worth (TX) Independent School District, Metropolitan School District of Wayne Township (IN) and San Bernardino (CA) City  Unified School District – to name just a few. Designed for teachers and how they want to teach, itslearning is a cloud-based learning platform used by millions of teachers, students, administrators and parents around the world. It can be found at all levels of education, from primary schools to universities, helping teachers make education more inspiring and valuable for today’s students.

How He’s Transforming the EdTech Space: Arne is working to transform the education space by overseeing the continuous improvement and rise of itslearning as one of the world’s most robust and popular learning management systems. itslearning has over seven million active users worldwide, mainly in the United States, Norway, Sweden, Denmark, the Netherlands, the United Kingdom, France, and Germany. Made for today’s classroom, itslearning is one of the most innovative products in the global education sector.

His Background:  Previously, Arne served as managing director of Tieto, one of the largest ICT companies in Europe. Arne received a Master of Management degree from the Norwegian Business School in 1987. He is a member of the Educational Consultants Network, K-12 Assistive Technology Professionals, and is on the Board of Directors of G.C. Rieber.

What May Surprise You About Him:

He’s fiercely competitive. Whatever your game — skiing, running, even cooking — he’s always up for good-natured competition.

Twitter: @ArneBergby

Email: arne.bergby@itslearning.com

 

8. Todd Brekhus

President of myON at Renaissance Learning

What His Current Focus Is: Todd believes that literacy, student choice, and personalized learning are the three keys to transforming learning for all students. myON’s expansive digital content library and literacy tools, paired with Renaissance’s complementary reading practice and assessment offerings, enables the company to deliver a comprehensive, innovative suite of reading solutions to educators and students worldwide. Todd and his team work to inspire the love of reading and learning by leveling the playing field with unlimited access to books. He is a lifelong advocate of reading and literacy.

How He’s Transforming the EdTech Space: Through myON’s literacy ecosystem, Todd and his team offer more than 4 million students instant and unlimited access to more than 13,000 enhanced digital books and daily news articles, real-time assessments, and close reading tools.

What His Background Is: As the President of myON at Renaissance Learning, Todd is focused on product development and providing educators tools to create a personalized learning environment. Before joining the edtech business community, he spent eight years in education as a teacher, department chair, and technology director. He has led successful edtech companies including Capstone Digital, PLATO Learning, Learning Elements, and MCI WorldCom, where he helped develop and implement the Marco Polo program.

What May Surprise You About Him: In high school, Todd was a competitive slalom ski racer.

Twitter: @ToddBrekhus

Email: tbrekhus@myon.com

 

9. Jay King

COO of StudySync®

What His Current Focus Is: Jay is presently focused on serving as the COO of StudySync. Over the past year, Jay has traveled to several districts throughout California, Illinois, and Arizona to meet and learn from StudySync users, including districts in Geneva, Elgin, Huntley, St. Helena, Paradise Valley, and more. Recently, Jay has been instrumental in bringing StudySync’s new production studio to Petaluma, CA, his hometown. As a product of the Petaluma public school education, Jay believes that Petaluma encompasses a small-town culture, with strong community values, which are common throughout the U.S. and indicative of how K-12 education can have such a positive impact on society. The studio will be the site where several media productions are created, including StudySync® TV.

How He’s Transforming the EdTech Space: In 2009, Jay co-founded StudySync with StudySync’s CEO, Robert Romano. Their vision was to leverage technology and social learning to engage students in the great works of literature. As one of the nation’s most highly regarded literacy curriculums, StudySync provides these digitally-connected students with media-rich learning experiences, real-world topics, and a direct read-write connection, while giving teachers flexible digital tools and engaging print resources supporting teaching, differentiation, and standards-based assessment. In 2013 StudySync partnered with McGraw-Hill Education to exclusively distribute StudySync in the k – 12 market. The product has also received numerous prestigious awards including the coveted Innovation Award from the Association of Educational Publishers (AEP).

What His Background Is: Previously, Jay co-founded EdVantage Software, also with Robert Romano, and led the development of several award-winning products. After its acquisition of EdVantage, Jay led Riverdeep’s web development team, winning the prestigious CODiE award. With StudySync, Jay has led the development of StudySync’s ELA and SyncBlast products, which have gained wide acceptance and accolades. Jay has an M.S. in Accounting from Santa Clara University.

What May Surprise You About Him: Jay is a certified sports fanatic. He is probably watching ESPN right now.

Twitter: @johnjking

Email: jay@studysync.com

 

10. Chris Twyman

Co-Founder & CEO of BoomWriter Media

What His Current Focus Is: Chris’s passion is to make sure that edtech doesn’t widen the achievement gap. As an entrepreneur in the education industry, either you target your product at the schools that can afford to pay or you make sure everyone can use it and find a way to fund the business. The latter is a much bigger challenge than the former, but that is the mission of BoomWriter. If it is successful, it will narrow the achievement gap. Chris’s investors understand this mission, and everyone sleeps more soundly because of that.

How He’s Transforming the EdTech Space: Many kids don’t like writing, but they do like using their imaginations. BoomWriter allows students to inject imagination into their writing, making it super engaging. Engaged kids produce better work, and better writing impacts all other areas of education.

What His Background Is: Chris has always worked in the technology space. From his start in the UK through to living in Boston, he has worked at large software companies like Sybase, Computer Associates, and Tibco. Before founding BoomWriter, Chris was the founder and CEO of an HR technology start-up. Somewhere in there, he also squeezed in an MBA and is a partner in a small VC fund based in Miami.

What May Surprise You About Him: He has run the Boston Marathon twice and is a paid-up member of the Bigfoot Research Organization.

Twitter: @BoomWriter_

Email:  chris@boomwriter.media

 

11. Angela Maiers

Founder of Maiers Educational Services, Teacher, Writer

What Her Current Focus Is: With over 25 years of experience in education, Angela Maiers is a strong proponent of helping students feel passionate about learning and schools.  She is the creator of the You Matter Movement and an advocate for the Genius Hour in schools.  The You Matter Movement is centered on helping teachers help students feel seen, recognized, and valued which, in turn, helps them plug into their education.  The Genius Hour is an idea she borrowed from Google’s 20% Time policy for their engineers.  Under this theory, students are given (at least) one class period per week to pursue their passions under the tutelage of a teacher.

How She’s Transforming the EdTech Space: Maiers works to help teachers and students understand and employ the innovative power of technology.  Through Twitter, Instagram, and other social media, Maiers encourages teachers and other adults to send Mattergrams, messages tagged #YouMatter that encourage students and children to recognize their power to impact the world in a positive way.

What Her Background Is: Maiers is an alumna of the University of Iowa.  She received a Bachelor’s in Education.  She also holds a Master’s degree in Education and Curriculum from Drake University.  She has 28 years of teaching experience across a range of grade levels, and her work has impacted over 78,000 American classrooms.

What May Surprise You About Her: Maiers claims that the elementary school job of being the milk carrier is the most important, most coveted of responsibilities, and can be used as a microcosm of viewing your place in the world.

Twitter: @angelamaiers

Email: info@choose2matter.org

 

12. Nichole Pinkard

Associate Professor at DePaul University in the College of Computing and Digital Media

What Her Current Focus Is: Pinkard is an Associate Professor at DePaul University in the College of Computing and Digital Media. Her research is focused on the design and use of pedagogical-based social networks, new media literacy learning outcomes, ecological models of learning and developing pathways for urban youth. She is a strong  advocate for digital literacy and believes that it will lead a revolution in the world of education. This is why she founded the Digital Youth Network in 2006. This Network seeks to help educators learn to teach with technology and digital media. It further seeks to ensure that technology is available to everyone, regardless of their socioeconomic background.

How She’s Transforming the EdTech Space: Pinkard founded the Digital Youth Network (DYN) in 2006, and she has been creating initiatives that transform the edtech space every since. The DYN model begins with sixth to eighth-grade education and focuses on mandatory in-school media arts classes and optional after-school programs. She was also a co-founder of YOUmedia, a public learning space for teens that immerses students in a context of traditional media to produce new media artifacts like games, videos, and virtual worlds. In April 2010, Pinkard co-founded RemixWorld along with Robert Chang. RemixWorld is a cloud-based social learning network for primary and secondary education, which seeks to safely and securely connect children and adolescents with curriculum, extended learning, and mentorship opportunities.

What Her Background Is: Pinkard holds a B.S. in Computer Science from Stanford University, an M.S. in Computer Science from Northwestern University, and a Ph.D. in Learning Sciences from Northwestern University.

What May Surprise You About Her: Nothing. We mean that in a good way.

Twitter: @npinkard

Email: Nichole can be contacted via her website: http://digitalyouthnetwork.org/#our-team

 

13. Steven Anderson

Co-founder of #EdChat on Twitter, Education Consultant

What His Current Focus Is: Steven Anderson is an educational expert who focuses on the fusion of technology and social media in pedagogy.  Anderson is a blogger and a former classroom teacher and district technology director.  He hosts the weekly #EdChat on Twitter, which boasts over 1500 participants each week.  Anderson’s #EdChats have earned him the Twitterer of the Year distinction twice.

How He’s Transforming the EdTech Space: Anderson works to help teachers meet students in the places where they live: the digital universe.  He travels the country, speaking at schools and conferences about how to safely and appropriately integrate social media in classrooms and how to leverage students’ knowledge of technology to help them learn and grow.

What His Background Is: Anderson is a native of North Carolina, where he still currently resides.  He earned his bachelor’s degree in Middle-Grade Math and Science Education from Western Carolina University and then obtained a Master’s degree in Instructional Technology from East Carolina University.  He was the director of technology at Winston-Salem/Forsyth County Schools in Winston-Salem, NC.

What May Surprise You About Him: Anderson is also the author of 3 books geared toward educators and administrators about efficacy in using technology.

Twitter: @web20classroom

Email: steven.anderson@web20classroom.org

 

 14. Rafranz Davis

Executive Director of Professional and Digital Learning for Lufkin ISD

What Her Current Focus Is: As Executive Director of Professional and Digital Learning, Rafranz helps educators to effectively implement digital learning into their classrooms. She is a speaker, blogger, and an edtech advocate who is never afraid to speak truth to any situation. She is a voice for diverse perspectives in edtech, which have been missing since edtech’s inception. She is the author of The Missing Voices in EdTech: Bringing Diversity into EdTech, a book that puts a spotlight on the fact that the education community has failed to consider the viewpoints of people of color in discussions about edtech.

How She’s Transforming the EdTech Space: By advocating for diverse populations in edtech, she is giving a voice to a population that edtech influencers and policy makers have never acknowledged. Because of her, and people like her, discussions around the intersection of edtech and diversity have increased exponentially. Just visit your favorite edtech blog or read the keynote and presentation titles at your favorite conference. Not to mention, when it comes to the implementation of edtech in an educational environment, Rafranz is a trailblazer.

What Her Background Is: Rafranz obtained an associate’s degree from Navarro College and bachelor’s and master’s degrees from Texas A&M University–Commerce. Since her undergraduate days, she has devoted her life to helping educators implement technology in educational environments. She was a middle school math teacher before becoming a curricular strategist and technologist.

What May Surprise You About Her: Rafranz is never afraid to call a spade a spade.

Twitter: @rafranzdavis

Email: Rafranz can be contacted via her website: http://rafranzdavis.com/

 

15. Chaks Appalabattula

Founder & CEO of Bloomz, Inc.

What His Current Focus Is: Chaks is focused on continuing the fast growth of the Bloomz app, an easy-to-use parent-teacher communication tool for today’s parents, who are used to communicating through their smartphones. Bloomz has a familiar social media interface that encourages parents to participate in their child’s learning and connect with their teacher through a secure platform. With the launch of their school-wide offering, Chaks has also created a powerful premium subscription for school administrators that includes useful data analytics, premium access for all their members, and unlimited membership and storage.

How He’s Transforming the EdTech Space: Chaks has helped bring Bloomz to more than 39,000 schools around the world by combining a social networking experience with a comprehensive set of tools—messaging and media sharing, calendar, signups, and student behavior tracking—in one friendly, easy-to-use app.

What His Background Is: Before creating Bloomz, Chaks applied his computer science and engineering education at companies such as Microsoft, AskMe, and most recently as the vice president of product and partnerships at GlobalScholar, where he focused on building an end-to-end learning platform to connect teachers, students, and administrators. He founded Bloomz, Inc. in January 2014 and serves as the Founder and CEO.

What May Surprise You About Him: Chaks created Bloomz after he and his wife both fell ill and had communication difficulties with his children’s teachers.

Twitter: @achaks

Email: Chaks@bloomz.com

 

16. Marina Umaschi Bers

Co-founder and chief scientist at KinderLab Robotics, Inc., and a professor at the Eliot-Pearson Department of Child Study and Human Development and the Computer Science Department at Tufts University, where she directs the DevTech research group.

What Her Current Focus Is: Dr. Bers is focused on innovative learning technologies to promote positive youth development. Her research focuses on how technology, such as robotics and programming languages, promotes new ways of thinking and learning in early childhood. With Dr. Bers’ approach, introducing computational thinking in early childhood, students learn to be creators and collaborators with technology and with each other. Her most recent book explores coding as a “new language”, and how it can be presented in a playful context, merging STEM/STEAM and coding with social-emotional learning.

How She’s Transforming the EdTech Space: Dr. Bers developed the KIBO robot kit for children 4–7, which is programmed with wooden blocks without keyboards or screens, and is used in 52 countries. She also co-developed the free ScratchJr programming language with over 9.5M downloads.

What Her Background Is: Dr. Bers did her undergraduate at Buenos Aires University, and received a Master’s degree from Boston University and a Master of Science and PhD from the MIT Media Laboratory, where she studied under Dr. Seymour Papert, world-renowned pioneer in developing the first programming language for children, LOGO. She has received prestigious awards, has written four books, and in 2014 did a TEDx talk titled “Young programmers – think playgrounds, not playpens.”

What May Surprise You About Her: Dr. Bers is from Argentina, has three children, speaks four languages, dances tango, and has worked all over the world.

Twitter: @marinabers

Email: Marina.Bers@tufts.edu

 

17. Vicki Davis

Creator of the Cool Cat Teacher Blog, IT Administrator and Teacher at Westwood Schools

What Her Current Focus Is: Vicki Davis is a current school teacher and blogger. She is also a freelance writer who focuses on professional development for teachers, inspiring them to use technology and build meaningful relationships with their students.  Through her blog and her two books, she reaches hundreds of thousands of teachers, inspiring them to share their trials and triumphs and learn from one another, creating a holistic, wholesome environment to foster student achievement.

How She’s Transforming the EdTech Space: Davis’ blog, the Cool Cat Teacher Blog, has garnered much attention and numerous awards, including the Edublogger Award for Best Teacher Blog.  Her current project, the global collaborative app project MAD About Mattering, encourages students to create “apps that matter” in collaborative environments, applying the skills and knowledge they learn in the classroom to better the world around them.

What Her Background Is: Davis has been a full-time teacher and IT director at a school in Camilla, Georgia since 2002.  She was inspired to begin pursuing professional and teacher development when she began to feel stretched thin – ineffective in the classroom and not as present as she would have liked at home with her children.  Two of her children have learning differences, and she began her educational ministry in hopes to better understand students who learn differently like her own children.

What May Surprise You About Her: Davis and her students have traveled all over the world, including to Qatar, India, China, Hawaii, and UAE to present to teachers worldwide about the impact of technology.

Twitter: @coolcatteacher

Email: Vicki can be contacted via her website: http://www.coolcatteacher.com/contact/

 

18. Shelly Sanchez Terrell

Co-founder of #EdChat, Creator of 30 Goals Challenge for Education

What Her Current Focus Is: Shelly Sanchez Terrell is an international speaker and e-learning and digital learning specialist.  She has worked with teachers and taught English language learners in over 20 countries.  She has also been recognized as one of Microsoft’s Heroes for Education for her work promoting teacher-driven professional development and the integration of technology in the classroom.  Terrell offers webinars and online presentations each week to reach out to teachers across the United States and the world.

How She’s Transforming the EdTech Space: Terrell has inspired over 10,000 teachers to transform their classrooms through her 30 Goals Challenge, which guides the teacher to integrate new technology in his or her classroom, avoid the dreaded “teacher burnout,” and reconnect with students.  The Goals Challenge helps teachers set both short- and long-term goals to reinvigorate his or her passion for education.

What Her Background Is: Terrell received her Bachelor’s degree in English from the University of Texas at San Antonio, and her Master’s degree in curriculum instruction ESL from the University of Phoenix.  She worked as an ESOL teacher and social media community manager before shifting her focus to teacher training and outreach.

What May Surprise You About Her: Terrell has not only taught English to language learners in the United States but has taught abroad in Germany and to online learners in Spain as well.

Twitter: @shellterrell

Email: shellyterrell@gmail.com

 

19. Eric Sheninger

Award-Winning Former Principal and Author

What His Current Focus Is: Eric is an award-winning former principal who is changing the way that schools think about and also utilize technology. His primary focus is helping schools harness the power of edtech and use it not only to connect with students but also to help them achieve academically. He is an accomplished speaker and author who tweets about all things education.

How He’s Transforming the EdTech Space: Eric is an avid blogger, and his thought-provoking and practical posts shed light on the need for thoughtful technology implementation, more effective learning strategies, and stronger school branding, among other ideas. He is helping schools lead and learn in a digital age. He is responsible for Pillars of Digital Leadership, which is a framework that seeks to transform school cultures.

What His Background Is: Eric is a senior fellow and thought leader on digital leadership with the International Center for Leadership in Education. Before that, he was an award-winning Principal at New Milford High School. Under his helm, the school became a globally recognized model for innovative practices in edtech. Sheninger holds two bachelor’s degrees — a B.S. from Salisbury University and a B.S. from University of Maryland Eastern Shore — and a master’s in education from the East Stroudsburg University of Pennsylvania.

What May Surprise You About Him: Even with his busy schedule, he has found time to write 5 books.

Twitter: @e_sheninger

Email: esheninger@gmail.com

 

20. Lucy Gray

Education Consultant, Co-founder of the Global Education Conference

What Her Current Focus Is: Lucy Gray is an educational consultant, Apple Distinguished Educator, and Google Certified Teacher.  Gray’s consulting is focused on presenting to teachers and staffs about best practices in technology integration, information literacy, global education initiatives, and harnessing the power of social media.  Currently, Gray is working as an innovation coach, mentoring elementary school teachers to explore and create mobile learning opportunities.

How She’s Transforming the EdTech Space: Gray creates hands-on experiences for teachers, coaching them through the process of creating cultures of creativity and innovation in their schools.  Instead of simply presenting or lecturing, she dives into schools, meeting regularly with their employees to promote positive change.  She also works as a liaison in transitioning schools toward 1:1 technology integration.

What Her Background Is: Gray received her degree in art history and elementary education from Beloit College in 1989, followed by a Master’s degree in technology in education from National-Louis University in 2002.  She has taught in the Chicago Public School system, University of Chicago Laboratory Schools, and has worked in various capacities at the University of Chicago.

What May Surprise You About Her: Gray makes all of her consulting presentations available for free on her web page at http://www.lucygrayconsulting.com/presentations.php

Twitter: @elemenous

Email: lucy@lucygrayconsulting.com

 

Conclusion

As you can see, there is no shortage of global edtech influencers out there. Who did we forget? Do you have any edtech influencers who you know and follow? Let us know.

 

 

 

 

 

 

 

 

3D Printing Activities to Try in Your Classroom

pass or fail

Making shoebox dioramas for history or egg drop containers for physics is quickly becoming a thing of the past. There is a new fad making its way through schools: using 3D printers in the classrooms.

This is a new technology that makes solid 3D objects out of light plastic, layer by layer, from a single digital file. The process is started by designing an object with a 3D modeling program, downloading a template from a website, or using a 3D scanner to measure and recreate a tangible object. 3D printers are an average of $300, making them affordable to public schools. You can even watch the object be printed, as many of the printers are transparent. Sam Patterson, a Makerspace coordinator at Echo Horizon School in Culver City, CA, said, “To students, it seems like magic. There is nothing and then there is something. It’s incredibly engaging to watch a 3D object being printed—a new version of watching digital paint dry.”

However, many teachers and schools are hesitant to buy 3D printers, believing them to only be useful for engineering or 3D art classes. But, according to Tim Jump, a science teacher at Benilde-St. Margaret’s School in Minneapolis, says, “3D printing is a strong draw to encourage students to develop their science, technology, engineering and math skills — right alongside communication, collaboration and problem-solving. Programs that allow students to develop, design and produce solutions give them experience with the activities that will serve them well in college and career.” So, we have listed for you different 3D printing activities you can try with your students in your own classroom, regardless of what subject you teach.

History

No longer do students need to use random craft supplies to create visuals for their projects. Instead, students can use the 3D printer in their classroom to create historical artifacts. For example, when studying the Medieval ages, students can design and print their own war weapons, such as a catapult or siege tower. Then, they can test the weapons against other students’ creations. Or, if they are studying Roman and Greek history, they can design and print their own coinage with a Roman emperor on it. Instead of spending hours creating a model castle, students can just print their.

Art

Rather than wasting sculpting clay, students can create sculptural masterpieces with 3D printing. Not only will this improve their 3D art skills, but it will also improve their computer animation and graphic design skills. For younger children, during the winter holidays, instead of wasting paper to make snowflakes, students can design and then print 3D snowflakes to hang around the classroom.

But, the biggest advantage of having a 3D printer is encouraging students to find fun in the STEM program. Make sure you are comfortable and familiar with the technology yourself so that you can teach your students to use it on their own. As part of STEM, teach that failure in a prototype and design or malfunction of the machine is just part of the learning process.

Science

Have students create 3D Earths to learn about the different layers of Earth. Expand it to have the student create their own solar systems without having to rely on Styrofoam balls. Students can even create the age-old egg drop basket with a 3D printer. Teach students about aerodynamics by having them create airplanes. Focus on the physics behind the airplanes: the balance between strength for launching and weight for gaining flight time, as well as the speed needed to maintain flight. Make sure to teach beyond the printing. Include in your lesson plan the physics, the biology, the geology, the science behind the project. Make sure the emphasize the concept rather than the model.

Technology

Students will ineptly become more interested in technology as you use 3D printing. Have mini-lessons on how to properly run the programs 3D printing uses. In technology classes, have students create replacement parts to robots or computers as they learn how different technology works. Incorporate their outside hobbies into technology projects. For instance, have students design and print their video game controller.

Engineering

Anything is possible with 3D printing for Engineering purposes. Don’t buy pounds of marshmallows and bulk boxes of toothpicks anymore. Have students work together in groups to design and print their own bridges. Then, test those bridges with the weight of toy cars. Students can design and print a building that can withstand an earthquake simulator.

Math

Have students design and print their own math manipulatives. Create rulers, shapes, compasses, protractors, even counting units with your classroom’s 3D printer.

No matter what subject or grade level you are teaching, there are many ways to incorporate 3D printing into student learning. Don’t underestimate the ability of your students—their creativity and learning experience are the key to a successful lesson with 3D printing. Don’t grade results—remember, focus on teaching the concept and allow the 3D printing to be the activity.

Brian Briggs, director of innovation and technology instruction at Plumas Lake Elementary School District in Plumas Lake, CA said, “3D printing these days is redefining education. If there is something a student wants to try or wants to see, it’s just based on their own imagination—now they can build it.”

How to Develop a Successful Makerspace!

In the United States, a trend has been established to encourage STEM learning (science, technology, engineering, and mathematics) through Makerspaces and other critical thinking programs. Makerspaces are providing the needed for space for human collaboration and teamwork which can include the use of anything from 3D printers to Robotics equipment to hand tools to Legos. Let’s start out by talking about what a makerspace is.

What Is a Makerspace?

If you are not familiar with a Makerspace, first know that a Makerspace is a designated place in a school, a university, a library, or any other educational setting set up with tools for various trades. It is a workspace for learners to collaborate, engage, practice, and work together to encourage the spread of knowledge and learning. Makerspaces can be set up for every kind of artisan, and are now becoming a very popular option in modern and new libraries, high schools, trade schools, and especially on university campuses’. Makerspaces encourage the development of critical thinking and problem-solving skills for students of all ages.

What Are the Key Elements of a Great Makerspace?

  1. Space- A Makerspace more than anything else should primarily be a space that allows opportunities for creativity. Although there is importance in having relevant tools to a certain trade in your Makerspace, it is arguably just as important if not more important to have a large open space with even the most basic materials such as cardboard, wood, nails, a hammer, glue, tape, scissors, and even Play-Dough.
  2. Professionals/Teachers- Any great Makerspace encourages growth by having proper supervision or oversight of any workspace or place. Teachers, educators, scientists, and other professionals need to be present in Makerspaces in order to make them functional. Without proper supervision and instruction students may be clueless about what are the first steps to take regarding a project, an assignment, or a personal interest and or endeavor.
  3. Skill Set/Instructions- Students and learners need to have been given proper instruction regarding using equipment and machinery in a Makerspace. Without proper instruction, which includes giving students’ information regarding occupational health and safety, students will not be able to properly and safely operate equipment. When learning in a Makerspace learners should also have a basic idea of the concepts they need to understand in order to learn safely in a Makerspace. One way to ensure that students are prepared to use a Makerspace is to provide adequate supervision, as mentioned previously. Tasks given to students should also not be too advanced for the student’s skill set or level.

What Can You Find in a Makerspace?

If you are just beginning to create a Makerspace, think about resources you have at home. If you are a teacher, ask your students to contribute materials such as strong, old PVC pipes, jars and glasses, wire, soda cans, and anything else that they might have at home. You can begin a tool loaning system, where students can bring tools that they have at home to share with their peers, just to initiate your makerspace. Students may have hot glue guns, screwdrivers, nails, pliers, sewing materials, needles, spray paint, markers, old newspapers, plastic tablecloths, egg cartons, cardboard cereal boxes and many other items. The first step is to get creative! If you are establishing a new Makerspace use the resources that you have, and build your space from there.

How Can You Fund a Makerspace?

Of course, also to run an effective Makerspace you will need funding. Consider all aspects of how to develop and begin your space in the initial planning stages. Talk to your school administration, and your engineering, math, science, and even art teachers. Reach out to parents of your students and send home letters requesting materials. If you are creating a Makerspace in a library, a university or a community center consider charging space rental dues or membership dues. You can also charge fees for classes and workshops to generate revenue. Lastly, also consider if there are opportunities to apply for grants, or if there are individual companies or foundations that are interested in sponsoring the development of your space.

Perfect Addition to Learning Spaces Everywhere!

Regardless of what kind of space you are interested in creating you will need creativity, space, teachers, skills, and of course, learners and funding! Makerspaces are becoming a popular option for teaching STEM subjects and encouraging the growth and development of critical thinking, reasoning and analysis skills, creativity, and problem-solving skills. Whether or not you have a 3D printer, a laser cutter, or egg cartons and cereal boxes to introduce your space, Makerspaces are the perfect addition to any learning space all over the globe!

For you visual learners, here is an great video that discusses how to develop a thriving makerspace.

 

How Technology Can Benefit Physical Education Classes

We all know that incorporating technology throughout K-12 classrooms is a big focus for schools. From reading to science projects, tapping cutting-edge technology can improve the learning process. Yet, how applicable is technology to physical education courses?

It can actually be a big advantage. Being part of the Ed Tech movement doesn’t stop once you enter the school gymnasium. Here’s how applying modern technology can benefit students and enhance cross-curricular engagement.

Utilize Student-Owned Devices

Many high school and junior high students, and in some cases younger students, have a smartphone with them at all times. This reality is part of today’s evolving society that places great emphasis on connectivity. Students often view mobile devices as extensions of themselves. The prevalence of smartphones won’t be diminishing anytime soon, so it only makes sense to leverage the power of these devices.

Tech tools and physical education can go hand in hand. Take the use of Google, for instance. Incorporating a lesson in which students move from various stations, working on a QR code scavenger hunt. Codes can be created with goo.gl URL shortener linking to Google Slides that have information relating to the course, with accompanying exercises that must be completed before moving along. An activity such as this lends itself to student collaboration and allows the instructor to interact with small groups for a personalized experience.  A scavenger hunt, or similar type of activity, could easily include any number of mobile apps to increase student engagement.

Take advantage of Physical Education Apps

There are multiple education apps that can be integrated into P.E. curriculum. Most notable are apps that involve picture or video analysis. These can be used to examine athletic movements in an attempt to critique and improve upon physical skills. An app called Coach’s Eye allows for in-depth observations by way of slow motion video.

A few other apps to consider integrating into any physical education program are:

  • Remind – Submits instantaneous communication via real-time or scheduled messaging. Reminders, emails or handouts as a group or individually are sent straight to the student’s phone.
  • Team Shake – Allows users to quickly and fairly create groups or teams.
  • Sworkit – Offers pre-built or customizable fitness blasts/circuits.
  • FIT Radio – Excellent resource for age-appropriate music.

When it comes to using apps, the only way to know if it’ll be successful is by trial and error. If an app doesn’t effectively deliver what you had intended, there’s a teachable moment in that, as well. Getting your students involved and actively invested is the ultimate goal.

Make the most of Wearable Tech

How many people do you know who own a Fitbit? Wearable tech includes new technology and has completely altered the way we acquire and evaluate personal data. Many physical education departments recognize that feedback from daily activities is important and thus, have begun including the use of heart rate monitors and pedometers into their programs. Students are able to track and analyze activity levels, heart rate, and the number of steps taken throughout the day, among other data. Cross-curricular associations can be made in areas such as mathematics, science and health. A fitness tracker can really improve the awareness that students have about their perceived activity levels versus what they are truly accomplishing. They can also help students set and achieve fitness goals.

As with inclusion of technology in any classroom, select a variety of teaching strategies and be open to nontraditional methods. Today’s students are incredibly open-minded and using technology helps deliver impactful, engaging lessons. If you can get your students excited about how technology can improve their health and lifetime fitness, then you’ve passed along an invaluable lesson that will serve them into adulthood.

An education for the 21st century means teaching coding in schools

**The Edvocate is pleased to publish guest posts as way to fuel important conversations surrounding P-20 education in America. The opinions contained within guest posts are those of the authors and do not necessarily reflect the official opinion of The Edvocate or Dr. Matthew Lynch.**

Leon Sterling, Swinburne University of Technology

Bill Shorten’s recent announcement that, if elected, a Labor Government would “ensure that computer coding is taught in every primary and secondary school in Australia” has brought attention to an increasing world trend.

Estonia introduced coding in primary schools in 2012 and the UK followed suit last year. US-led initiatives such as Code.org and the “Hour of Code”, supported by organisations such as Google and Microsoft, advocate that every school student should have the opportunity to learn computer coding.

There is merit in school students learning coding. We live in a digital world where computer programs underlie everything from business, marketing, aviation, science and medicine, to name several disciplines. During a recent presentation at a radio station, one of our hosts said that IT would have been better background for his career in radio than journalism.

There is also a strong case to be made that Australia’s future prosperity will depend on delivering advanced services and digital technology, and that programming will be essential to this end. Computer programs and software are known to be a strong driver of productivity improvements in many fields.

Being introduced to coding gives students an appreciation of what can be built with technology. We are surrounded by devices controlled by computers. Understanding how they work, and imagining new devices and services, are enhanced by understanding coding.

Of course, not everyone taught coding will become a coder or have a career in information technology. Art is taught in schools with no expectation that the students should become artists.

Drag and drop

A computer program is effectively a means of automating processes. Programs systematically and reliably follow processes and can be used to exhaustively try all the possibilities.

The languages used to program computers have evolved in the 70 years we have been building computers. Interfaces and programming environments have become more natural and intuitive. Language features reflect the applications they’re used for.

What is needed to easily express a business process, scientific equation, or data analysis technique is not necessarily the same as what is needed to rapidly develop a video game.

However, throughout the evolution of programming languages, the fundamental principles have remained the same. Computer programming languages express three essential things:

  1. The order in which a sequence of instructions is performed
  2. A means of repeating a sequence of instructions a prescribed number of times
  3. And tests as to whether or not a sequence of instructions is performed.

While personal preference influences which computer language a programmer uses, there is a greater understanding of which languages work well for teaching introductory programming. For example, Scratch is popular for primary school students and is quick to learn. Alice has been used to help students quickly build computer animations. Python is increasingly used for scientific applications. Visual programming languages – where students can drag-and-drop icons rather than type code – allow for rapid development of simple programs.

At Swinburne University of Technology we run workshops to introduce school students to program NAO robots. Students use the Choregraphe environment to link robot actions from a library.

Students previously unused to programming can develop interesting robot projects in a couple of days. More sophisticated development of the robot requires students to use a more detail-oriented language, such as Python or C++. The simpler options lead to positive student experience.

The Nao robot can be programmed easily to perform a range of tasks.
Brett Davis/Flickr, CC BY-NC

Computational thinking

Writing and then executing a program gives immediate feedback as to whether you have correctly expressed instructions for the computer. Ultimately, the understanding of how to express concepts so that a computer can perform tasks accurately and efficiently is far more important than the details of the programming language.

Underlying all computer programs are algorithms, which specify in a more abstract way how a task is to be done. Algorithmic thinking – also called computational thinking – underlies computer science, and there has been a growing movement on algorithmic thinking in schools.

The new national curriculum reflects algorithmic processes, and materials are being developed to help teachers with the new curriculum. Victoria has recently developed a new subject for the Victorian Certificate of Education (VCE) entitled Algorithmics.
There are even materials for teaching algorithmic thinking without computers. The Computer Science Unplugged movement, led by Tim Bell and colleagues at the University of Canterbury, has developed resources that teach students concepts through movement and fun activities.

Teaching for the this century

Teaching computer coding in schools is very different from initiatives that advocate for computers in the classroom. I was not, and am still not, supportive of compulsory laptop programs in schools.

The idea is not necessarily to expose students to the technology itself, which is almost inevitable these days with the wide penetration of mobile phones. Rather, students are exposed to the skills needed to develop computer applications.

While IT skill shortages is a contentious topic, there is no doubt that not enough of the best and brightest are studying computer science at university. A significant factor is insufficient exposure to the topic at schools. Teaching coding at schools is aimed at addressing the lack.

It might be said that whatever programming language is taught will be obsolete by the time the students enter the workforce. My experience is that, if taught properly, students can rapidly transfer the principles of one language to another.

In the 19th and 20th centuries, the challenge was to understand the physical world, and harness force and energy. This understanding percolated into the school curriculum. In the 21st century, the challenge is to understand and harness data, information and knowledge. Computer programming is a necessary way of introducing students to these concepts.


The ConversationLeon Sterling is Pro Vice Chancellor Digital Frontiers at Swinburne University of Technology.

This article was originally published on The Conversation.

Read the original article.